Home » Games News » Gameplay Is A Typical Type
The gameplay is a typical type which you would see any time MMO, but you get to select your weapon but I would suggest what the clans speciality is. You can select what type of fighting style you can use and you can also use an active skill that can recasted again. The amount of quest is reasonable as it follows you to a path to either the good or bad, but first set of quests are all guides for future quests. The game itself has a class system with in the clans which are Wu Tang, Shaolin, The League of Beggars, Heavenly Demon, Sacred Flower, The Brotherhood of Thieves, so a very diverse amount of clans. In terms of the HUD, it is shown clearly, but sometimes, the graphics glitches and does not want to go where I want my character to go. I really like how you can train your passive fighting style to level up and each move physically changes when fighting. Many things to think about, I used to love this game becuase of many updates and events to offer but now everything is really lacking. Gamersfirst needs priority on each game(As you know Gamersfirst actually buy games rather than develop them).
